Release notes

What's new in the ecosystem.

Release notes and milestone streams for every product — every version, every known error, every warning. Download published builds from each product's page.

42 releases 25 warnings 7 known errors

Creeper Eater

2.1 1 release All versions & downloads →
2.1 2026-06-30 Release Latest

Hunt-and-devour AI

  • Creepers hunt and devour instead of exploding
  • Mainline release for 1.20.1 and 1.21.1 – 1.21.11
26.x builds ship as v1.1
Ultra Hard is a separate product with its own builds

Creeper Eater: Ultra Hard

2.1 2 releases All versions & downloads →
2.1 2026-07-17 Release Latest

Ultra Hard 2.1

  • Devour attack instead of explosion — no block damage
  • 1.3x chase AI that tracks through walls up to 15 blocks
  • Fizzle-on-miss when the devour is dodged
  • Difficulty forced to Hard/Hardcore
  • Doubled creeper spawns; spawning now happens cross-dimension and during the day
Do not mix Ultra Hard builds with standard Creeper Eater files
2.0 2026-06-30 Release

Ultra Hard — released

  • Standalone hardcore variant of Creeper Eater
  • Relentless hunt AI and hardcore enforcement
  • uhceu builds for 1.21.1 – 1.21.11 and 26.x
Do not mix Ultra Hard builds with standard Creeper Eater files

Default Cyan Theme

1.1.0 1 release All versions & downloads →
1.1.0 2026-07-01 Release Latest

Cyan neon theme

  • Cyan neon GUI theme
  • 1.8.9 and 1.20.3–26.2 builds

Default Gold Theme

1.1.0 1 release All versions & downloads →
1.1.0 2026-07-01 Release Latest

Gold neon theme

  • Gold neon GUI theme
  • 1.8.9 and 1.20.3–26.2 builds

Default Green Theme

1.1.0 1 release All versions & downloads →
1.1.0 2026-07-01 Release Latest

Green neon theme

  • Green neon GUI theme
  • 1.8.9 and 1.20.3–26.2 builds

Default Lime Theme

1.1.0 1 release All versions & downloads →
1.1.0 2026-07-01 Release Latest

Lime neon theme

  • Lime neon GUI theme
  • 1.8.9 and 1.20.3–26.2 builds

Default Magenta Theme

1.1.0 1 release All versions & downloads →
1.1.0 2026-07-01 Release Latest

Magenta neon theme

  • Magenta neon GUI theme
  • 1.8.9 and 1.20.3–26.2 builds

Default Orange Theme

1.1.0 1 release All versions & downloads →
1.1.0 2026-07-01 Release Latest

Orange neon theme

  • Orange neon GUI theme
  • 1.8.9 and 1.20.3–26.2 builds

Default Pink Theme

1.1.0 1 release All versions & downloads →
1.1.0 2026-07-01 Release Latest

Pink neon theme

  • Pink neon GUI theme
  • 1.8.9 and 1.20.3–26.2 builds

Default Purple Theme

1.1.0 1 release All versions & downloads →
1.1.0 2026-07-01 Release Latest

Expanded colour family

  • Purple neon GUI theme
  • 1.8.9 and 1.20.3–26.2 builds
  • OptiFine shader support

Default Red Theme

1.1.0 1 release All versions & downloads →
1.1.0 2026-07-01 Release Latest

Red neon theme

  • Red neon GUI theme
  • 1.8.9 and 1.20.3–26.2 builds

Default Yellow Theme

1.1.0 1 release All versions & downloads →
1.1.0 2026-07-01 Release Latest

Yellow neon theme

  • Yellow neon GUI theme
  • 1.8.9 and 1.20.3-26.2 builds

HeroSync

r1.4.0 2 releases All versions & downloads →
1.4.0 2026-08-01 Release Latest

Reconciliation & rollback refinements

  • Expanded version matrix to 1.21.11 and 26.x
  • Improved rollback precision
  • Developer API additions
26.x builds use bundled mappings and are experimental
Check server rules — some communities restrict predictive clients
1.3.2 2026-06-12 Release

Stability pass

  • Fixed rollback edge cases on high-latency servers
  • Reduced per-tick cost
Fixed: crash when unloading a chunk during a pending rollback

J2B MC

3.2.3 3 releases All versions & downloads →
3.2.3 2026-11-03 Release Latest

Account linked: shared session, plan and progress

  • Account client reads Hero Client's shared session — sign in once, both mods are linked
  • Config screen shows live plan status (username, plan, sessions/day, toggle unlocks)
  • Progress milestones: launch, Bedrock connect, world bedrockified, UI toggles, resource pack conversion
  • Plan entitlements from the shared source
  • 80 automated tests passing
3.2.2 2026-11-03 Release

World sync, resource packs & performance

  • World Sync Engine: biome, weather, time and entity synchronisation from Bedrock sessions
  • Resource pack translation: Bedrock textures, models and sounds converted to Java format
  • UI parity toggles: health bars, inventory, crafting, hotbar, chat and scoreboard
  • Performance pass: chunk optimiser, entity culler, packet batcher, memory pool
  • Birthday easter egg removed from mainline (kept on the birthday-2026 branch)
  • 80 automated tests passing
3.2.1 2026-10-16 Release

Full compatibility + protocol fixes

  • All 12 MC versions (1.21-1.21.11) now compile natively
  • 161 Bedrock mechanics across 13 phases
  • Fixed RakNet ACK, split packets, reliability, keepalive
  • Fixed Bedrock crypto (server salt, HKDF-SHA256)
  • Fixed JWT chain wire format
  • Added RequestChunkRadius + SetLocalPlayerAsInitialized packets
  • Added 400+ vanilla block/item/entity mappings
  • Added /j2b report command
  • Added UI config toggles (HUD, coordinates, chat, hotbar)
  • Fixed world importer zip-slip vulnerability
  • Added 10 protocol unit tests
Online Bedrock auth is still being verified against real servers
26.x builds are blocked upstream (no mappings)

Pack Merger

1.9.1 1 release All versions & downloads →
1.9.1 2026-07-20 Release Latest

GUI & export refinements

  • Expanded version matrix to 1.21.11 and 26.x
  • Conflict scanner improvements
  • Headless /packmerge command suite
26.x builds are experimental
Fixed: exported packs could carry stale pack_format on some versions

README.md

r1.2 1 release All versions & downloads →
r1.2 2026-07-10 Release Latest

Markdown engine + libraries

  • Live-preview Markdown editor
  • Libraries, search, themes, export
  • Multiplayer sync

Shorts Veinminer

1.1.0 1 release All versions & downloads →
1.1.0 2026-06-15 Release Latest

Flood-fill engine

  • Unlimited vein mining via non-recursive BFS
  • 12-version matrix

Better Dynamic Crosshair

1.1.0 1 release All versions & downloads →
1.1.0 2026-08-02 Beta Latest

Context-aware crosshair

  • Context color coding + tooltips
  • Combat glow indicators
  • Public API
Currently a single Fabric 1.21.11 build — multi-loader matrix in progress

Hero Agent

0.8.0 8 releases All versions & downloads →
0.8.0 2026-11-06 Stable Latest

The 0.8.0 Release - the whole Hero Agent surface, honestly shipped

  • HERO SEQUENCE: 7 specialist slots (NOVA/FORGE/SAGE/LENS/SCRIBE/ATLAS/SWIFT) resolved server-side - no vendor ids anywhere in the UI
  • ChatsBar left rail + real D1 conversation persistence, stable message ids, Ctrl+B/Ctrl+N/Ctrl+Shift+H
  • Modes: Chat, Build, Review and Plan - typed plan cards before work starts, typed build progress cards while it runs
  • HERO MEMORIES: D1 CRUD, free auto-extraction, server-side injection (3K cap), MemoryPanel on Ctrl+M
  • Server-side metering: premium slot gates, truthful credits_remaining, per-slot usage chart in Plans
  • HONEST ENTERPRISE (third-party audit remediation, 25 findings): single release registry + deploy consistency gate, tutorial rewritten (no modding advice), dedicated /privacy/hero-agent data notice, published slot directory + architecture + language matrix + all 18 skills
  • Model authenticity: each slot now runs a genuinely different engine class with honest provider-tier disclosure; chat/stream/build responses carry HERO identities only (vendor model ids never leave the server)
  • REAL billing: DonationAlerts checkout with reference + admin verification queue (also resolves plan requests), unified 0/20/50 catalog, atomic idempotent credit deduction (race-proof), published per-slot pricing rules
  • UNIFIED HERO ACCOUNT: usage/tokens/build/chat stats pushed to herostudios account, Accounts dashboard with profile, entitlements, orders, usage charts and cosmetics showcase
  • Settings honesty: telemetry toggle now gates real reporting, privacy notes made true, auto-memory signed-out feedback + non-stream gap closed, clear-history removes server copies, Collaboration marked DEMO
  • UI RETRANSFORMATION: File/View/Settings/Accounts menu bar (Ctrl+Alt+M), unified design-token system (zero hard-coded accent colors), every side panel de-cramped to modern density, unified scroll model
  • SAFETY: hardened workspace jail + secret-file denial + secret redaction (T-025/026), mode contracts enforced, destructive confirms name their exact targets, safety-limits surfaced in Settings
  • TESTING: 62-test executable battery (8 suites, 62 assertions, QA 44 pass / 0 fail / 18 honest not-run) + live GET /api/v1/system/qa evidence endpoint
  • DESKTOP: real in-app installer downloader with SHA-256 verification + run-installer, Electron CSP, 21/21 IPC sender guards, hardened heroai:// deep links, 0.8.0 installer rebuilt
  • Browser app live at agent.herostudios.dev; Windows desktop installer built locally (0.8.0) - not published yet
  • Docs: architecture boundaries, sequence slots scaffold, all 18 skills, honest 27-language matrix; dedicated Hero Agent privacy notice
0.7.0 2026-11-03 Beta

The Enterprise Release - Hero Model Sequence, chat-first shell, real persistence

  • HERO MODEL SEQUENCE: 7 original specialist slots (NOVA/FORGE/SAGE/LENS/SCRIBE/ATLAS/SWIFT) with no vendor ids anywhere in the UI
  • ChatsBar left rail + real D1 conversation persistence, stable message ids, Ctrl+B/Ctrl+N/Ctrl+Shift+H
  • Composer rebuilt: inline sequence picker, Chat/Build/Review/Plan modes, slash commands, typed build progress cards
  • HERO MEMORIES: D1 CRUD, free auto-extraction, server-side injection (3K cap), MemoryPanel on Ctrl+M
  • Server-side metering: premium slot gates, truthful credits_remaining, per-slot usage chart in Plans
  • Chat-first shell + chat dock (Ctrl+Shift+C), 8-icon activity rail, consolidated Settings, single 68-entry keymap
  • D1-persistent file store, honest git/engine contracts, real 0.7.0 Windows installer, heroai:// deep links, crash reporter
0.6.1 2026-11-03 Beta

Connected: shared plan sync + progress tracking

  • Progress milestones report to the shared herostudios.dev catalog (chat, build, voice, theme, saves, providers, plan upgrades)
  • Billing reads the SHARED plan - upgrading on the website updates the Agent within a minute (60s cache, offline fallback to the last known plan)
  • New /agent/progress endpoint forwards server-side (no CORS; honest 502 when the catalog is unreachable)
  • 7 milestones wired into real feature actions with idempotent, retrying, never-blocking reporting
0.6.0 2026-11-03 Beta

v2.0 overhaul, desktop app & AI that always answers

  • v2.0 IDE: command palette (Ctrl+K), multi-pane editor (up to 4 panes), 15 themes with live preview
  • AI superpowers: code review with grades, auto-fix rules, project analyzer with architecture diagram, smart inline suggestions
  • Desktop app: Electron shell - native menus, file dialogs, window state, custom title bar, system tray
  • Credits + plans: Free ($5) / Pro ($20) / Enterprise ($50) with usage ledger and low-balance warnings
  • Fixed empty AI replies: reasoning models starved the token budget (8192 default now, retry with reasoning disabled, stream recovery)
  • Voice input everywhere: Web Speech API with Whisper transcription fallback for Electron/Firefox
  • Build endpoint writes real code - report/template formatting removed
  • Free fallback model when no provider key is configured; honest errors otherwise
  • Live preview, edit history, snapshots, session recording, collaboration panel
  • Bundle optimized 758 kB to 327 kB with lazy panel loading
0.5.0 2026-10-13 Beta

Hero Code — polished AI agent with enterprise features

  • Complete feature catalogue — every capability listed with its real status (AI agent, models & providers, editor & tools, getting started)
  • Desktop app installers for Windows (NSIS), macOS (DMG) and Linux (AppImage) bumped to 0.5.0 — now in build
  • Docs, tutorial and FAQ refreshed for the open beta
Beta — real and usable today, but evolving
0.4.0 2026-10-13 Beta

Hero Code — live AI, auth, and everything working

  • Live AI via Groq GPT-OSS 120B — free, capable, instant responses
  • herostudios.dev sign-in — real accounts, cross-domain auth
  • Web search — agent researches docs, APIs and errors while it works
  • AI file editing — right-click any code, ask AI to edit it
  • Markdown rendering in chat — headings, bold, code blocks, lists all render
  • Build results shown in chat with file previews and Open Project button
  • Model selector with temperature, max tokens, and system prompt settings
  • Quick action buttons: Explain, Fix, Improve, Write Tests, Add Comments, Refactor
  • 27 programming languages with syntax highlighting
  • 18 built-in skills (Minecraft, Godot, Blockbench, and more)
  • Credits system — $5.00 free per user
  • Simplified UI — 5 essential icons, everything else via Ctrl+K
  • Desktop app installers for Windows (NSIS), macOS (DMG), Linux (AppImage)
Beta — real and usable today, but evolving
0.3.0 2026-10-11 Beta

Hero Code — the autonomous AI development agent

  • AI builds entire projects from natural language — real multi-file code written into your workspace
  • 18 built-in skills (Minecraft modding, Godot, Blockbench, and more)
  • Web search integration — the agent researches docs, APIs and errors while it works
  • Custom AI providers (OpenAI, Anthropic, Gemini, Groq, Ollama, any OpenAI-compatible endpoint)
  • 27 programming languages with syntax highlighting
  • Right-click 'Ask AI' — explain, fix, improve any code
  • Built-in terminal, Git and debugger
  • Extensions marketplace for plugins
  • Interactive tutorial for beginners
  • herostudios.dev account integration
  • Desktop app for Windows, macOS and Linux (coming soon — run from source today)
Beta — real and usable today, but evolving; expect rough edges
Desktop app installers are in build — no public builds published yet; run from source on GitHub in the meantime
alpha 2026-05-15 In development

Model router + agents

  • Model router online
  • Specialist agent suite
Internal backbone — public access with the developer portal

Hero Client

2.2.3 6 releases All versions & downloads →
2.2.3 2026-11-03 Beta Latest

Connected: shared account, plan and progress

  • Reads the shared Hero Studios plan (/api/account/plan) — one plan across the website, both mods and Hero Agent
  • Reports progress milestones to /api/account/progress (10 milestones: launch, HUD, zoom, waypoints, cosmetics, cloud sync...)
  • PlanService: 5-minute cache, local dedupe, fully guarded reporting
  • 4,715 automated tests passing
2.2.2 2026-11-03 Beta

Everything works again

  • Removed every keybind conflict with vanilla controls (W, R, T, F and / moved to F6-F11)
  • Config version gate re-applies feature defaults when upgrading from builds that saved everything OFF — HUD, screens and toggles work again
  • Version stamp persists across saves so your own choices are never overwritten
  • Custom value.* settings survive upgrades
  • 4,715 automated tests passing
2.2.1 2026-10-15 Beta

Crash fix release

  • Fixed HudElementManager crash on server join (lazy singleton)
  • ALL features now work on fresh install (defaults applied)
  • Fixed all keybinds (direct API, no reflection)
  • Fixed mod menu text rendering
  • Added zoom/fullbright/freelook keybinds
  • Fixed CPS display (wired mouse clicks)
  • Fixed feature state persistence
  • Redesigned mod menu GUI (rounded cards, accent colors, better layout)
  • Fixed vanilla crosshair hidden when custom crosshair active
  • Fixed armor per-slot display
  • Fixed title screen button
  • Fixed mojibake in 3 files
  • Pinned MC to 1.21.11
  • Unified version to 2.2
  • Fixed ALL keybinds (direct API calls, no reflection)
  • Fixed mod menu text rendering
  • Added zoom/fullbright/freelook keybinds
  • Fixed CPS display
  • Fixed feature state persistence
  • Fixed mojibake in chat messages
  • Pinned MC to 1.21.11
  • Unified version to 2.2
  • Fixed all invisible text in mod menu (DrawStringCompat direct calls)
  • Fixed FreelookMixin for 1.21.11 (Level parameter)
  • Removed broken KeyInputMixin
  • HUD overlay null-safety
2.2 2026-10-01 Beta

Phase 1 — multi-version + full GUI

  • Per-version builds published for Minecraft 1.21 through 1.21.11 (26.x builds in progress)
  • Full GUI: mod menu, settings screen, HUD editor and keybind editor
  • QoL pass: smooth zoom (2x/4x/8x scroll levels), animated freelook, fullbright modes, dynamic crosshair, waypoint colours
  • Accessibility: six features wired into the mod, settings screen, colour-blind filter in the overlay
  • Phase 1: command framework, config validators, performance engine
  • Build tooling: build-all-versions.ps1, test-all-versions.ps1, deploy-downloads.ps1
  • Loom 1.13.6 + Gradle 8.14.3 stable build; CLIENT_PERFECTION_PLAN.md
  • Feature catalog mirrored onto the website from FeatureRegistry (127 features, 16 categories)
Requires Java 21 for 1.21.x, Java 25 for 26.x
Fixed: UpdateInfo reporting
2.1 2026-09-28 Release

Stabilisation and launch fix

  • Released for Minecraft 1.21.11
  • Fixed launch crash: glGetString with no GL context crashed the client on every launch
  • Fixed mixin crash: MouseClickMixin never applied — startUseItem returns void
  • Wired module-ai into the Gradle reactor
  • Fixed timing-dependent managerGetHealth test (0 ms is valid uptime)
Requires Java 21 — the mod's fabric.mod.json enforces it; older JREs fail silently
Fixed: client crashed on every launch before the OpenGL context existed
dev 2026-09-06 In development

Milestone stream — M2/M5 and hero-client-web

  • M2: PerformanceManager presets, FrameTimeMonitor (avg/min/max/1% low), PerformanceDiagnostics, AdaptiveQualityEngine, context overrides
  • M5: Screenshot Studio and Replay Studio — real disk export, gallery rename/delete/export
  • hero-client-web (backend support site) restored and stabilised
Development milestones — no tagged release artefacts
Fixed: database lock crash on startup (AUTO_SERVER enabled)

Hero Play

0.9.0 1 release All versions & downloads →
0.9.0 Beta Latest

Browser hub beta

  • Seeded worlds with per-world save slots
  • Inventory, crafting and 21 recipes
  • 11 missions with rewards
  • Mobs: pig, sheep, zombie, creeper
  • Health, hunger, food and respawn
  • Caves, coal ore and iron ore underground
  • Working furnaces, chests and beds
  • Creative mode and a command console
  • Day/night, fog, ambient occlusion and particles
  • Synthesised sound with a volume control
  • Same-machine co-op

Hero Renderer

2.1 1 release All versions & downloads →
2.1 2026-07-25 Beta Latest

Engine milestones M0–M9

  • HGFX with OpenGL + Vulkan backends
  • Frame graph + chunk renderer
  • Adaptive quality, LOD, 26.x support
Beta engine — for testing and feedback

Redstone Debugger

1.0.0 1 release All versions & downloads →
1.0.0 2026-07-31 Release Latest

Initial production release candidate

  • Recorder, timeline, diagnostics and command suite
  • 15-version build matrix
Best-tested on 1.21.11 — some advertised versions lack full compat code
26.2 build uses the latest mapping bridge
Known: automated run-tests exit with a non-zero code on 26.2 (no mixin errors reported)

Bucket of Everything

1.0 1 release All versions & downloads →
1.0 2026-07-05 Alpha Latest

Early alpha

  • Universal entity capture/release with full NBT preservation
  • 16-version matrix
  • No Fabric API required
Early alpha — back up worlds before extensive use
Players are never captured
Known: villager data loss edge case when captured mid-trade

CraftPilot

1.0.0 1 release All versions & downloads →
1.0.0 2026-07-04 In development Latest

Internal milestone — v1.0.0 build

  • AI chat with six models
  • Build planner, redstone engineer, knowledge search
  • Cross-platform builds (Windows/macOS/Linux/Android) — internal alpha
Not publicly released — access via the developer portal

HeroOS

planned 1 release All versions & downloads →
Phase 1 2026-06-20 In development Latest

Kernel core

  • Paging, heap, GDT/TSS, IDT, PIC/PIT
  • 10 self-tests passing
  • Boots to a boot banner
No public builds yet — development milestone