Roadmap

The path ahead.

Roadmaps communicate intent, not promises. Shipped means shipped; planned means planned. We never list untested work as done.

10
Active items
3
In progress
3
Up next
4
Long-term
26
Products tracked

Now

In active development 3

Unified documentation

Now

Roll every product's docs into one searchable platform at /docs.

Ecosystem build tooling

Now

Shared multi-version build conventions across all Fabric projects.

CraftPilot data layer

CraftPilot Now

User accounts, projects, and schema migration.

Next

Upcoming 3

Hero Agent as AI backbone

Hero Agent Next

Hero Client AI and Redstone Debugger consume the shared router.

Hero Client multi-version

Hero Client Next

Real per-version builds instead of relabelled jars.

DPT ecosystem theming

Next

One visual identity across Hero Client and the mod suite.

Later

Long-term vision 4

Hero Launcher

Hero Launcher Later

Universal launcher and ecosystem front door.

Hero Renderer

Hero Renderer Later

Next-generation rendering framework.

Account system

Later

Accounts, downloads, and launcher sync across herostudios.dev.

Community hub

Later

Forums, showcase, and collections.

Product roadmaps

Milestones per product
HeroOS 49%
Kernel core done

Paging, heap, GDT/TSS, IDT, PIC/PIT with self-tests.

Phase 2 — input & timers now

Keyboard, mouse, RTC, and user mode.

Driver framework next

Loadable kernel modules.

v1.0 desktop later

GUI, shell, filesystem, and real-hardware boot.

HeroSync 45%
Multi-version matrix done

Real builds for 1.21–1.21.11 plus 26.x.

Per-version runtime adapters next

Deepen runtime version adaptation beyond build-time matrices.

Hero Client module later

First-class integration as a Hero Client module.

Redstone Debugger 45%
Recorder & diagnostics done

Core recording, timeline, and analysis engine.

Graph engine next

Build real live-graph edges and network visualisation.

Network transport later

Collaborative and remote debugging transport.

Pack Merger 45%
Merge engine & GUI done

Core merging with in-game GUI.

Smart conflict previews next

Visual before/after previews of resolved conflicts.

Headless CLI later

Server-side and scripted merging.

Bucket of Everything 45%
Core capture/release done

Bucketing entities with data preservation.

Config surface next

Per-entity rules and edge-case handling.

26.x builds later

Build once upstream mappings are available.

Creeper Eater 45%
Devour AI done

Hunting AI + config.

Challenge polish next

Tuning, rewards, and defeat states.

Ecosystem content later

Ties into Hero Studios creator tooling.

Creeper Eater: Ultra Hard 45%
Hardcore hunt AI done

Relentless pursuit + devour.

Tension polish next

Spawning curves and audio cues.

Ecosystem content later

Leaderboards and creator tooling.

CraftPilot 45%
v1.0.0 release done

Cross-platform app with AI chat, planning, and analysis.

Admin dashboard & overlays next

Real-time world overlay and admin tooling.

Multiplayer collaboration later

Shared projects and multiplayer features.

J2B MC 45%
Connectivity foundation done

Bedrock connection layer, handshake, and encryption.

Real-server connectivity next

Xbox Live auth and verified real-server joins.

Full gameplay parity later

Broaden Bedrock behaviour coverage.

Shorts Veinminer 45%
Core vein mining done

Flood-fill breaking with chunk safety.

Configuration next

Per-block and per-tool rules.

Server plugin later

Server-side variant for SMP.

README.md 45%
Markdown engine done

Lexer, parser, and renderer.

Authoring tools next

Editor, undo/redo, and autosave.

Knowledge base later

Deep library and search features.

Better Dynamic Crosshair 45%
Core dynamic crosshair done

Context colors, tooltips, glow indicators, public API.

Multi-loader matrix next

NeoForge/Quilt and 26.x builds.

Ecosystem theming later

Hero Studios design language and pack integration.

Hero Renderer 45%
Core engine done

HGFX, frame graph, chunk renderer, visuals, adaptive performance, Vulkan.

Advanced lighting next

Path tracing, GI/SSGI, clustered lighting.

Upscaling & integration later

DLSS/FSR and Hero Client integration.

Default Purple Theme 45%
Purple core theme done

GUI, HUD, and title screen in purple.

Extended assets next

Shaders, particles, and sound polish.

Ecosystem theming later

Consistent identity across Hero Client and mods.

Default Cyan Theme 45%
Cyan core theme done

GUI, HUD, and title screen in cyan.

Extended assets next

Shaders, particles, and sound polish.

Ecosystem theming later

Consistent identity across Hero Client and mods.

Default Gold Theme 45%
Gold core theme done

GUI, HUD, and title screen in gold.

Extended assets next

Shaders, particles, and sound polish.

Ecosystem theming later

Consistent identity across Hero Client and mods.

Default Green Theme 45%
Green core theme done

GUI, HUD, and title screen in green.

Extended assets next

Shaders, particles, and sound polish.

Ecosystem theming later

Consistent identity across Hero Client and mods.

Default Lime Theme 45%
Lime core theme done

GUI, HUD, and title screen in lime.

Extended assets next

Shaders, particles, and sound polish.

Ecosystem theming later

Consistent identity across Hero Client and mods.

Default Magenta Theme 45%
Magenta core theme done

GUI, HUD, and title screen in magenta.

Extended assets next

Shaders, particles, and sound polish.

Ecosystem theming later

Consistent identity across Hero Client and mods.

Default Orange Theme 45%
Orange core theme done

GUI, HUD, and title screen in orange.

Extended assets next

Shaders, particles, and sound polish.

Ecosystem theming later

Consistent identity across Hero Client and mods.

Default Pink Theme 45%
Pink core theme done

GUI, HUD, and title screen in pink.

Extended assets next

Shaders, particles, and sound polish.

Ecosystem theming later

Consistent identity across Hero Client and mods.

Default Red Theme 45%
Red core theme done

GUI, HUD, and title screen in red.

Extended assets next

Shaders, particles, and sound polish.

Ecosystem theming later

Consistent identity across Hero Client and mods.

Default Yellow Theme 45%
Yellow core theme done

GUI, HUD, and title screen in yellow.

Extended assets next

Shaders, particles, and sound polish.

Ecosystem theming later

Consistent identity across Hero Client and mods.

Hero Client 32%
Module packaging now

Ship the built feature modules inside the client.

Multi-version support next

Real per-version builds across 1.21+ instead of relabelled jars.

Ecosystem modules later

Deep integration with HeroSync, Hero Agent, and DPT.

Hero Agent 32%
Model router now

Routing, capability inference, and rate limiting.

CraftPilot integration next

Power CraftPilot's assistant with the shared backbone.

Ecosystem-wide AI later

Hero Client and Redstone Debugger consume the backbone.

Hero Launcher 13%
Design next

Launcher architecture and instance model.

Prototype later

Version management and launching core.

Integration later

Ecosystem account, sync, and Hero Client installation.

Want to shape what's next?

Roadmap priorities are informed by community feedback. Join the Discord to vote and share ideas.