Tutorial

Shorts Veinminer

Configurable, unlimited vein mining for virtually every block.

Product page Downloads Documentation Roadmap

Install Shorts Veinminer #

Install Fabric Loader for 1.21 (plus Fabric API if the downloads page asks for it), place the JAR in your mods folder, and launch with the Fabric profile.

  1. Install the mod for your Minecraft version — stable across 1.21 → 1.21.11 on a 12-version matrix.
  2. Break a block that is part of a connected vein — no keybinds, no commands, no config.
  3. All connected same-type blocks break together in the same tick, with drops, XP, sounds and stats handled per break.
  4. Veins stop at chunk boundaries by design — walk across the boundary and break the next block to continue.
  5. Watch durability — vein mining respects your tools; drops and durability match what vanilla breaking would produce.
  6. For SMP, know that a server plugin variant is on the roadmap — today it is client-side but server-authoritative.

Working with Shorts Veinminer #

Product-specific steps, separate from the general install guide above.

Zero configuration

It just works — **no keybinds, no commands, no config**. Mine one block of a vein and connected blocks come down with it, respecting tools, enchants and loot. Matching is by **block identity**, so modded blocks work automatically with no whitelist or tags.

What you'll see. Break one ore block and the whole connected vein collapses in the same tick — drops, XP orbs, sounds, particles and stat updates behave exactly like breaking each block by hand.

How the flood-fill stays safe

The miner uses a **non-recursive BFS flood-fill** with a **re-entrancy guard**, and it **stops at chunk boundaries** to avoid cascading chunk loads. Fortune, Silk Touch, full loot tables and tool durability are all handled per break — drops and durability match what vanilla breaking would produce.

Tips

  • Stable across the full 1.21.x series (1.21 → 1.21.11) on a 12-version matrix.
  • Per-block and per-tool rules are on the roadmap — today it is deliberately zero-config.

Common problems

Veins stop at my chunk borders
By design — the flood-fill stops at chunk boundaries to avoid cascading loads. Walk across the boundary and break the next block to continue.
Works on servers?
It works client-side but is server-authoritative — no ghost blocks. A dedicated server plugin variant is planned for SMP.

Folder locations by platform #

Platformmods / resourcepacks folderconfig folder
Windows%appdata%\.minecraft\mods · \resourcepacks%appdata%\.minecraft\config
macOS~/Library/Application Support/minecraft/mods~/Library/Application Support/minecraft/config
Linux~/.minecraft/mods · ~/.minecraft/resourcepacks~/.minecraft/config

MultiMC / Prism users: these folders live inside Instances/<instance>/.minecraft/. Match the build to your exact Minecraft version — the compatibility table in the docs lists every supported version.

Configure #

Settings live in the config folder (JSON5 files you can edit by hand) and, where available, in the in-game settings screen the mod adds. The exact keys and keybinds are listed in the documentation and the FAQ below.

Tips for Shorts Veinminer #

  • Keep Shorts Veinminer on the version range shown on its product page.
  • If it doesn't load, confirm the JAR is in the right mods folder for the launcher and version you chose.
  • Bedrock Edition, mobile, and console can't run Java Edition mods or packs — for a port or custom variant, request a commission.

Shorts Veinminer FAQ #

Does it work on every block?
Virtually every block — it matches by block identity, so modded blocks work automatically with no whitelist or tags.
Is it a server mod?
It works client-side but is server-authoritative (no ghost blocks); a server plugin variant is planned.
Which versions?
1.21 through 1.21.11.
Does it respect enchantments?
Yes — Fortune, Silk Touch, full loot tables, XP orbs, tool durability, sounds, particles and stats are all handled.
Is it safe on huge veins?
It uses a non-recursive BFS flood-fill with a re-entrancy guard, and stops at chunk boundaries to avoid cascading loads.
Does it affect survival balance?
It behaves like vanilla breaking — no commands, no keybinds, zero configuration required.
How large can a vein be?
Unlimited — there is no cap on vein size. A vein ends when the connected same-type blocks run out or a chunk boundary is reached.
Which tools trigger it?
Any tool (or hand) that can break the block you start with — drops, durability and tool requirements are handled per break, exactly as vanilla would.
Will it work on my SMP server?
Yes today as a client-side mod that is server-authoritative — no ghost blocks. A dedicated server plugin variant is planned for SMP; check with your server owners first.
Still stuck? Open a guided request — every message is tagged and answered from support@herostudios.dev. Always include your Minecraft version and product version.