Tutorial

Hero Renderer

A professional-grade, backend-independent rendering engine for Minecraft.

Product page Downloads Documentation Roadmap

Install Hero Renderer #

Install Fabric Loader for 1.21 (plus Fabric API if the downloads page asks for it), place the JAR in your mods folder, and launch with the Fabric profile.

  1. Install Fabric Loader and Fabric API for your Minecraft version.
  2. Place the Hero Renderer JAR into your mods folder.
  3. Launch the game — the engine's frame is presented inside Minecraft via a GL blit.
  4. Tune rendering quality from the engine's config.

Working with Hero Renderer #

Product-specific steps, separate from the general install guide above.

Milestone builds

2.x engine milestones are complete (HGFX/OpenGL backend, render graph). Install the matching loader build for your version from the downloads page.

Folder locations by platform #

Platformmods / resourcepacks folderconfig folder
Windows%appdata%\.minecraft\mods · \resourcepacks%appdata%\.minecraft\config
macOS~/Library/Application Support/minecraft/mods~/Library/Application Support/minecraft/config
Linux~/.minecraft/mods · ~/.minecraft/resourcepacks~/.minecraft/config

MultiMC / Prism users: these folders live inside Instances/<instance>/.minecraft/. Match the build to your exact Minecraft version — the compatibility table in the docs lists every supported version.

Configure #

Settings live in the config folder (JSON5 files you can edit by hand) and, where available, in the in-game settings screen the mod adds. The exact keys and keybinds are listed in the documentation and the FAQ below.

Tips for Hero Renderer #

  • Keep Hero Renderer on the version range shown on its product page.
  • If it doesn't load, confirm the JAR is in the right mods folder for the launcher and version you chose.
  • Bedrock Edition, mobile, and console can't run Java Edition mods or packs — for a port or custom variant, request a commission.

Hero Renderer FAQ #

Is Hero Renderer released?
Yes — v2.1 is available as a beta with Fabric and NeoForge builds.
Which backends does it support?
OpenGL 4.6 and Vulkan, behind the HGFX abstraction.
What versions are supported?
1.21, 1.21.1–1.21.11, and 26.2 builds.
How does it relate to Hero Client?
It is the planned rendering foundation for Hero Client and future ecosystem products.
Still stuck? Open a guided request — every message is tagged and answered from support@herostudios.dev. Always include your Minecraft version and product version.