Bucket of Everything Docs

~1 min read v1.0 Fabric

Overview #

Bucket of Everything lets you capture nearly every entity or object in a bucket and release it later with all data preserved.

Bottling mobs is a staple of technical Minecraft — but it only works for a handful of mobs. Bucket of Everything extends that to nearly every entity and object, preserving all important data so you can store, transport, and release anything.

Quick start #

  1. Install the mod on a supported 1.21.x version.
  2. Craft or obtain a bucket.
  3. Right-click an entity with the bucket to capture it.
  4. Right-click the ground to release the entity.

Frequently asked questions #

Can I bucket a player?
Yes, including yourself, with a short spectator-like state on release.
Is it safe for survival worlds?
It is an alpha; back up worlds before extensive use.
When will more versions be supported?
26.x requires upstream mappings; tracked on the roadmap.

Compatibility #

PropertyValue
Loader / platformFabric
Minecraft versions1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Latest version1.0

Built for 1.21.x; 26.x builds are experimental.